I started programming at third grade. At first I played around with small websites on and off, even made some Javascript games. In middle school my interests towards Game development and 3D graphics grew. I learned and honed my skills in 3D modeling software, and enjoyed my work practice period at Supercell's Creature Studio. For many years now I have been working on multiple unique game projects of varying lengths, the longest one being 14 months. I have had to cancel many of those, but nevertheless each one has been an important learning experience, not just about programming games, but also about graphics optimization, netcode, project planning, time usage, marketing, prioritizing, computer science and all sorts of software and libraries.